Feed the monster.
Learn the foods.

A gentle sorting game for ages 4–7. Everyday foods go to Munch, treats go in the Treat Jar — and every right choice helps him grow.

Ages 4–7 No ads No in-app purchases Plays offline
Coming soon to theApp Store
Munch, a friendly green monster wearing a scout cap
How it works

Drag, munch, grow. That's the whole game.

Munch happily eating
STEP 01

Everyday foods go to Munch

Fruit, veggies, wholegrains — drag them to Munch's mouth and he munches them up with a happy gulp.

The Treat Jar
STEP 02

Treats go in the Treat Jar

Cake, lollies and fizzy drinks aren't bad — they're sometimes foods, saved in the jar for later.

Baby Munch Grown-up Scout Munch
STEP 03

Watch Munch grow

Every level completed feeds his growth meter. Munch evolves through five stages, from Baby Munch to Super Munch.

Everything kids love. Everything grown-ups want.

Big fun for them.
Peace of mind for you.

200 foods to discover

Every food unlocks a card in the Food-Dex — a collection that keeps little completionists coming back.

Fun facts, spoken aloud

Each food comes with a fun fact in Munch's own voice, so pre-readers can play and learn on their own.

20 levels, 5 stars each

First-try sorting earns stars. Replays are always free — and always celebrated.

No fail states

A wrong sort earns a funny monster face and another try. No buzzers, no penalties, no tears.

Everyday vs sometimes

Foods aren't "good" or "bad" — the game teaches the same balanced framing nutrition educators use with kids.

Fully offline

No network needed, ever. Perfect for planes, car rides and waiting rooms.

Screenshots

Have a peek inside.

Feeding blueberries to Munch in gameplay Sorting an apple between Munch and the Treat Jar A five-star level complete celebration The Food-Dex collection with 100 of 200 foods unlocked Level select screen with earned stars Munch Monsters home screen

Swipe for more →

For grown-ups

Our promise to parents.

  • It collects nothing. No accounts, no analytics, no tracking of any kind. The App Store label will read "Data Not Collected", because there is nothing to collect.
  • No ads, ever. Nothing to tap by accident, no one else's content in front of your kid.
  • No in-app purchases. The whole game is the game. Nothing is locked, rented or upsold.
  • Fully offline. The game makes no network calls — it can't, there's no networking code in it.
  • Kind by design. Wrong answers get a funny face and a retry, never a fail screen. Treats are "sometimes foods", not forbidden ones.

The full details live in our privacy policy — it's short, because there's genuinely nothing to disclose. Questions? Support answers within two working days.

Questions

Questions, answered.

What ages is Munch Monsters for?

It's designed for ages 4–7. Younger kids enjoy feeding Munch with a grown-up alongside; older kids race for five-star runs and complete the Food-Dex.

Does my child need to be able to read?

No. Every food name and fun fact is spoken aloud in Munch's voice, so pre-readers can play completely independently.

Does it work without the internet?

Yes — entirely. The game never makes a network call, so it works the same on a plane as it does at home.

Is it really free? What's the catch?

Free, with no catch: no ads, no in-app purchases, no subscription and no data collection. It's the first game from a small studio that wants you to trust the next one too.

Which devices does it run on?

iPhone and iPad, in landscape. It's coming soon to the App Store, with Google Play to follow.

Is "sometimes food" the same as "junk food"?

Deliberately not. The game teaches the balanced everyday-vs-sometimes framing used by nutrition educators — treats belong in the Treat Jar for later, not in a naughty corner.

Munch is hungry.

Coming soon to the App Store for iPhone & iPad.
Google Play to follow.

Want a nudge at launch?Ask for an email